A downloadable game

In the third year of my studies, we were given the choice of several modules: character design, mechanics design, and audio design. I chose the latter to better broaden my horizons.

We were given a Unity project containing a simple, clinical environment for a level, which you could walk around in first-person. It was devoid of sound effects and music, and my task was to populate the project with them to show an understanding of audio development pipelines in Unity. Over the course of the project, I brought each element of the project to life with home-made sound effects and developed a convincing audio project which was aesthetically reminiscent of Portal (2007) and The Stanley Parable (2011).

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Audio Project - Upload Build.zip 79 MB

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